Factory Method

from __future__ import annotations
from abc import ABC, abstractmethod


class Creator(ABC):
    """
    The Creator class declares the factory method that is supposed to return an
    object of a Product class. The Creator's subclasses usually provide the
    implementation of this method.
    """

    @abstractmethod
    def factory_method(self):
        """
        Note that the Creator may also provide some default implementation of
        the factory method.
        """
        pass

    def some_operation(self) -> str:
        """
        Also note that, despite its name, the Creator's primary responsibility
        is not creating products. Usually, it contains some core business logic
        that relies on Product objects, returned by the factory method.
        Subclasses can indirectly change that business logic by overriding the
        factory method and returning a different type of product from it.
        """

        # Call the factory method to create a Product object.
        product = self.factory_method()

        # Now, use the product.
        result = f"Creator: The same creator's code has just worked with {product.operation()}"

        return result


"""
Concrete Creators override the factory method in order to change the resulting
product's type.
"""


class ConcreteCreator1(Creator):
    """
    Note that the signature of the method still uses the abstract product type,
    even though the concrete product is actually returned from the method. This
    way the Creator can stay independent of concrete product classes.
    """

    def factory_method(self) -> Product:
        return ConcreteProduct1()


class ConcreteCreator2(Creator):
    def factory_method(self) -> Product:
        return ConcreteProduct2()


class Product(ABC):
    """
    The Product interface declares the operations that all concrete products
    must implement.
    """

    @abstractmethod
    def operation(self) -> str:
        pass


"""
Concrete Products provide various implementations of the Product interface.
"""


class ConcreteProduct1(Product):
    def operation(self) -> str:
        return "{Result of the ConcreteProduct1}"


class ConcreteProduct2(Product):
    def operation(self) -> str:
        return "{Result of the ConcreteProduct2}"


def client_code(creator: Creator) -> None:
    """
    The client code works with an instance of a concrete creator, albeit through
    its base interface. As long as the client keeps working with the creator via
    the base interface, you can pass it any creator's subclass.
    """

    print(f"Client: I'm not aware of the creator's class, but it still works.\n"
          f"{creator.some_operation()}", end="")


if __name__ == "__main__":
    print("App: Launched with the ConcreteCreator1.")
    client_code(ConcreteCreator1())
    print("\n")

    print("App: Launched with the ConcreteCreator2.")
    client_code(ConcreteCreator2())

Another simple case:


import random
from typing import Type


class Pet:
    def __init__(self, name: str) -> None:
        self.name = name

    def speak(self) -> None:
        raise NotImplementedError

    def __str__(self) -> str:
        raise NotImplementedError


class Dog(Pet):
    def speak(self) -> None:
        print("woof")

    def __str__(self) -> str:
        return f"Dog<{self.name}>"


class Cat(Pet):
    def speak(self) -> None:
        print("meow")

    def __str__(self) -> str:
        return f"Cat<{self.name}>"


class PetShop:

    """A pet shop"""

    def __init__(self, animal_factory: Type[Pet]) -> None:
        """pet_factory is our abstract factory.  We can set it at will."""

        self.pet_factory = animal_factory

    def buy_pet(self, name: str) -> Pet:
        """Creates and shows a pet using the abstract factory"""

        pet = self.pet_factory(name)
        print(f"Here is your lovely {pet}")
        return pet


# Additional factories:

# Create a random animal
def random_animal(name: str) -> Pet:
    """Let's be dynamic!"""
    return random.choice([Dog, Cat])(name)


# Show pets with various factories
def main() -> None:
    """
    # A Shop that sells only cats
    >>> cat_shop = PetShop(Cat)
    >>> pet = cat_shop.buy_pet("Lucy")
    Here is your lovely Cat<Lucy>
    >>> pet.speak()
    meow

    # A shop that sells random animals
    >>> shop = PetShop(random_animal)
    >>> for name in ["Max", "Jack", "Buddy"]:
    ...    pet = shop.buy_pet(name)
    ...    pet.speak()
    ...    print("=" * 20)
    Here is your lovely Cat<Max>
    meow
    ====================
    Here is your lovely Dog<Jack>
    woof
    ====================
    Here is your lovely Dog<Buddy>
    woof
    ====================
    """


# 工厂方法模式
from abc import abstractmethod, ABCMeta
class Payment(metaclass=ABCMeta):        #
    @abstractmethod
    def pay(self, money):
        pass
class Alipay(Payment):
    def pay(self, money):
        print("支付宝支付%s元" % money)
        
class ApplePay(Payment):
    def pay(self, money):
        print("苹果支付%s元"%money)

class PaymentFactory(metaclass=ABCMeta):
    @abstractmethod
    def create_payment(self):
        pass
    
class AlipayFactory(PaymentFactory):
    def create_payment(self):
        return Alipay()
    
class ApplePayFactory(PaymentFactory):
    def create_payment(self):
        return ApplePay()

af = AlipayFactory()
ali = af.create_payment()
ali.pay(120)

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