Basic
Concepction
类(Class)
用来描述具有相同的属性和方法的对象的集合。它定义了该集合中每个对象所共有的属性和方法。对象是类的实例
类变量
类变量在整个实例化的对象中是公用的。类变量定义在类中且在函数体之外。类变量通常不作为实例变量使用
数据成员
类变量或者实例变量, 用于处理类及其实例对象的相关的数据
方法重写
如果从父类继承的方法不能满足子类的需求,可以对其进行改写,这个过程叫方法的覆盖(override),也称为方法的重写
局部变量
定义在方法中的变量,只作用于当前实例的类
实例变量
在类的声明中,属性是用变量来表示的。这种变量就称为实例变量,是在类声明的内部但是在类的其他成员方法之外声明的
继承
即一个派生类(derived class)继承基类(base class)的字段和方法。继承也允许把一个派生类的对象作为一个基类对象对待。例如,有这样一个设计:一个Dog类型的对象派生自Animal类,这是模拟"是一个(is-a)"关系(例图,Dog是一个Animal)
实例化
创建一个类的实例,类的具体对象
方法
类中定义的函数
对象
通过类定义的数据结构实例。对象包括两个数据成员(类变量和实例变量)和方法
定义一个类
class Car:
def __init__(self, color, model, year):
self.color = color
self.model = model
self.year = year
Create object
my_car = Car("yellow", "beetle", 1967)
查看一下my_car的属性
print(f" My {my_car.color} car {my_car.model} is made in {my_car.year}")
# My yellow car beetle is made in 1967
Add attribute
my_car.wheels = 5
print(f"Wheels: {my_car.wheels}")
# Wheels: 5
dir(my_car)
Out:
['__class__',
'__delattr__',
'__dict__',
'__dir__',
'__doc__',
'__eq__',
'__format__',
'__ge__',
'__getattribute__',
'__gt__',
'__hash__',
'__init__',
'__init_subclass__',
'__le__',
'__lt__',
'__module__',
'__ne__',
'__new__',
'__reduce__',
'__reduce_ex__',
'__repr__',
'__setattr__',
'__sizeof__',
'__str__',
'__subclasshook__',
'__weakref__',
'color',
'model',
'wheels', <====已经添加成功啦
'year']
Class variable
在Python中,我们在类外声明一个类变量,下面让我们修改一下Car类:
class Car:
wheels = 0
def __init__(self, color, model, year):
self.color = color
self.model = model
self.year = year
这样的话,我们在调用wheels这个变量时,可以通过实例,或者直接调用Car.wheels:
my_car = Car("yellow", "beetle", 1967)
print(f"My car is {my_car.color}")
print(f"It has {Car.wheels} wheels")
print(f"It has {my_car.wheels} wheels")
Out:
My car is yellow
It has 0 wheels
It has 0 wheels
这里需要注意一下,如果想要通过my_car.wheels =xxx来修改wheels的值,不会真正修改类变量wheels的值,我们来看一个具体的例子:
my_car = Car("yellow", "Beetle", "1966")
my_other_car = Car("red", "corvette", "1999")
print(f"My car is {my_car.color}")
print(f"It has {my_car.wheels} wheels")
print(f"My other car is {my_other_car.color}")
print(f"It has {my_other_car.wheels} wheels")
Out:
My car is yellow
It has 0 wheels
My other car is red
It has 0 wheels
我们首先创建两个实例my_car 和my_other_car ,默认的wheels=0,下面我们首先直接通过Car这个类来修改类变量的值:
# Change the class variable value
Car.wheels = 4
print(f"My car has {my_car.wheels} wheels")
print(f"My other car has {my_other_car.wheels} wheels")
Out:
My car has 4 wheels
My other car has 4 wheels
可以看到这样修改的话,Car类拥有的所有实例中的wheels值会被全部修改,如果我们通过my_other_car 来修改呢?
# Change the instance variable value for my_car
my_car.wheels = 5
print(f"My car has {my_car.wheels} wheels")
print(f"My other car has {my_other_car.wheels} wheels")
Out:
My car has 5 wheels
My other car has 4 wheels
现在大家可以发现区别了,仅仅是修改了my_car中wheels的值,对类本身不会造成影响在Python中的所有属性都是public,可能有c++和java的同学觉得神奇,其实python最初规定了一种特殊的命名方式来区分public还是private,那就是下划线_
Private & Public attribute
class Car:
wheels = 0
def __init__(self, color, model, year):
self.color = color
self.model = model
self.year = year
self._cupholders = 6
my_car = Car("yellow", "Beetle", "1969")
print(f"It was built in {my_car.year}")
Out:
It was built in 1969
这里Car类中的杯托 _cupholders就是“私有“属性,为什么我这里加上了引号,是因为Python只是名义上规定这种写法,但是在实际访问上没啥卵用,依然可以直接用._cupholders来访问:
my_car.year = 1966
print(f"It was built in {my_car.year}")
print(f"It has {my_car._cupholders} cupholders.")
Out:
It was built in 1966
It has 6 cupholders.
后来Python决定使用双下划线__来替换单下划线,这样可以最大程度避免“意外访问“,然而还是没有卵用,再来展示一下新方案:
class Car:
wheels = 0
def __init__(self, color, model, year):
self.color = color
self.model = model
self.year = year
self.__cupholders = 6
其实某种程度上,这回效果还是很明显的,如果我们还像刚才一样尝试调用my_car.cupholders 会报错:
my_car = Car("yellow", "Beetle", "1969")
print(f"It was built in {my_car.year}")
print(f"It has {my_car.__cupholders} cupholders.")
Out:
It was built in 1969
---------------------------------------------------------------------------
AttributeError Traceback (most recent call last)
<ipython-input-108-1efe56f0c054> in <module>
1 my_car = Car("yellow", "Beetle", "1969")
2 print(f"It was built in {my_car.year}")
----> 3 print(f"It has {my_car.__cupholders} cupholders.")
AttributeError: 'Car' object has no attribute '__cupholders'
这个错误很有意思,为什么会说cupholders这个变量不存在呢 ? 因为当Python看到__ 时,会自动在cupholders前面补上一个下划线_和所属类名,也就是说,这里我们尝试用my_car.__cupholders 来调用时,Python默认的正确写法是 my_car._Car__cupholders,现在再试一下:
print(f"It has {my_car._Car__cupholders} cupholders")
Out: It has 6 cupholders
依然没拦住。。。。 不过我个人认为这种规定公有私有变量的方式也是好处多多,这里就仁者见仁,智者见智了~
Manage access
就像刚刚提到的,Python所有的东西都是公有的,我们可以随意的新增,修改,甚至删除变量:
my_car = Car("yellow", "beetle", 1969)
print(f"My car was built in {my_car.year}")
my_car.year = 2003
print(f"It was built in {my_car.year}")
del my_car.year
print(f"It was built in {my_car.year}")
Out:
My car was built in 1969
It was built in 2003
---------------------------------------------------------------------------
AttributeError Traceback (most recent call last)
<ipython-input-110-46914b0bae82> in <module>
6
7 del my_car.year
----> 8 print(f"It was built in {my_car.year}")
AttributeError: 'Car' object has no attribute 'year'
那我们如何才能控制属性的访问权限呢?Python给出的答案是装饰器 @property,这个类似于Java中的setter和getter,现在我们试试:
class Car:
def __init__(self, color, model, year):
self.color = color
self.model = model
self.year = year
self._voltage = 12
@property
def voltage(self):
return self._voltage
@voltage.setter
def voltage(self, volts):
print("Warning: this can cause problems!")
self._voltage = volts
@voltage.deleter
def voltage(self):
print("Warning: the radio will stop working!")
del self._voltage
我们新增了voltage(电压)这个属性,并用property来控制外部的访问权限,这里我们定义了三个方法,利用setter方法可以改变voltage的值,利用getter方法来访问,利用deleter方法实现删除,接下来让我们新建实例来看看propert是如何工作的:
my_car = Car("yellow", "beetle", 1969)
print(f"My car uses {my_car.voltage} volts")
my_car.voltage = 6
print(f"My car now uses {my_car.voltage} volts")
del my_car.voltage
Out:
My car uses 12 volts
Warning: this can cause problems!
My car now uses 6 volts
Warning: the radio will stop working!
可以发现,我们这里直接使用.voltage 而不是._voltage,这样就告诉python去使用property装饰的方法,我们可以通过使用@.setter and @.deleter 使属性变为read-only(只读),从而保护voltage不会被随意修改和删除
__slots__
class Celebrity:
# 限定 Celebrity对象只能绑定name, age,domain属性,加速
__slots__ = ['name','age',"domain"]
# Class Attribute
species = 'human'
# Initializer / Instance Attributes
def __init__(self, name, age, domain):
self.name = name
self.age = age
self.domain = domain
这里注意我们用slots绑定了三个属性给Celebrity,这就是slots的作用:
如果我们需要限定自定义类型的对象只能绑定某些属性,可以通过在类中定义__slots__变量来进行限定。需要注意的是__slots__的限定只对当前类的对象生效,对子类并不起任何作用。
加速
现在可以做个实验,首先我们把slots绑定的domian属性去掉:
class Celebrity:
# Class Attribute
species = 'human'
__slots__ = ['name', 'age']
# Initializer / Instance Attributes
def __init__(self, name, age,domain):
self.name = name
self.age = age
self.domain = domain
female_leader = Celebrity("Miss Dong",65,"electrical appliance")
# Access the instance attributes
print("{} is {}.".format(
female_leader.name, female_leader.age))
Out:AttributeError: 'Celebrity' object has no attribute 'domain'
会发现报错了,即便我们在init方法中有domain属性,但是由于slots中没有,所以Celebrity类下创建的对象都不能有domain,接下来让我们简单回顾一下如何调用类变量:
female_leader = Celebrity("Miss Dong", 65,"electrical appliance")
male_leader = Celebrity("Jack Ma", 55,"internet")
# Access the instance attributes
print("{} is {} and {} is {}.".format(
female_leader.name, female_leader.age, male_leader.name, male_leader.age))
# Is male_leader a human?
if male_leader.species == "human":
print("{0} is a {1}!".format(male_leader.name, male_leader.species))
Out:
Miss Dong is 65 and Jack Ma is 55.
Jack Ma is a human!
*args
其实args应该和kargs一起来说,但是今天先重点看一下它在对象中的应用,我们现在给Celebrity类新建3个对象,并且我们想知道年龄最大的是谁 ?
这种情况下*args很好用:
a = Celebrity("Miss Dong",65,"electrical appliance")
b = Celebrity("Jack Ma", 55,"internet")
c = Celebrity("Lei Jun", 50,"mobile")
def get_oldest(*args):
return max(args)
print("The big brother is {} years old.".format(get_oldest(a.age, b.age, c.age)))
Out:
The big brother is 65 years old.
Inheritance
首先,我们在Celebrity类中新增两个方法:
description:对生成的大佬简单描述
speak: 大佬发言
完成后的结果如下:
class Celebrity:
__slots__ = ['name', 'age',"domain"]
species = 'human'
def __init__(self, name, age, domain):
self.name = name
self.age = age
self.domain = domain
# instance method
def description(self):
return "{} is {} years old, working in the {} industry".format(self.name, self.age,self.domain)
# instance method
def speak(self, sound):
return "{} says {}".format(self.name, sound)
现在新建两个类InternetBoss,MobileBoss,全部继承于 Celebrity类:
# Child class (inherits from Dog() class)
class InternetBoss(Celebrity):
pass
# Child class (inherits from Dog() class)
class MobileBoss(Celebrity):
pass
如果我们什么都不做,会自动继承父类的 description和speak方法,我们做个实验,新建li作为InternetBoss的对象:
li = InternetBoss("Robbin",50,"advertisement")
调用description和speak方法:
li.description()
li.speak("What's your problem ?")
Out:
Robbin is 50 years old, working in the advertisement industry
Robbin says: What's your problem ?
lei = MobileBoss("leijun", 50,"mobile")
lei.speak("Are you ok ?")
Out:
leijun says: Are you ok ?
Polymorphisn & Override
class InternetBoss(Celebrity):
def description(self):
print("I'm Internet Boss !")
class MobileBoss(Celebrity):
def description(self):
print("I'm Mobile phone Boss !")
li = InternetBoss("Robbin",50,"advertisement")
lei = MobileBoss("leijun", 50,"mobile")
li.description()
lei.description()
Out:
I'm Internet Boss !
I'm Mobile phone Boss !
isinstance() & issubclass()
Python 有两个判断继承的函数:
isinstance() 用于检查实例类型
issubclass() 用于检查类继承
class Celebrity:
__slots__ = ['name', 'age',"domain"]
species = 'human'
def __init__(self, name, age, domain):
self.name = name
self.age = age
self.domain = domain
def description(self):
print( "{} is {} years old, working in the {} industry".format(self.name, self.age,self.domain))
def speak(self, sound):
print("{} says: {}".format(self.name, sound))
class InternetBoss(Celebrity):
def description(self):
print("I'm Internet Boss !")
class MobileBoss(Celebrity):
def description(self):
print("I'm Mobile phone Boss !")
mingzhu = Celebrity("Miss Dong",65,"electrical appliance")
ma= InternetBoss("Pony", 48,"internet")
lei = MobileBoss("leijun", 50,"mobile")
# 现在使用issubclass()判断InternetBoss和MobileBoss是否继承自Celebrity:
issubclass(InternetBoss,Celebrity)
# True
issubclass(MobileBoss,Celebrity)
# True
#使用isinstance()查看mingzhu到底是谁的实例:
isinstance(mingzhu,Celebrity)
# True
isinstance(mingzhu,InternetBoss)
# False
isinstance(mingzhu,MobileBoss)
# False
#同理查看ma到底是哪个类的实例:
isinstance(ma,Celebrity)
# True
isinstance(ma,InternetBoss)
# True
isinstance(ma,MobileBoss)
# False
Sub class overwrite __init__
刚才提到了,如果子类没有写构造函数init(),会自动继承父类的init,但我们通常需要子类有不同的初始函数,这样我们就需要自己复写一下,这里以InternetBoss为例:
class InternetBoss(Celebrity):
def __init__(self,name, age, domain,hometown):
super().__init__(name, age, domain)
self.hometown = hometown
def description(self):
print("I'm Internet Boss !")
def __repr__(self):
return f"This is {self.name} speaking !"
Example
import random
class BingoCage:
__slots__ = ("_items")
def __init__(self, items):
self._items = list(items)
random.shuffle(self._items)
def pick(self):
try:
return self._items.pop()
except IndexError:
raise LookupError('pick from empty BingoCage')
def __call__(self):
return self.pick()
bingo= BingoCage(range(20))
bingo() # 10
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